“Just like trees, vehicle models are often complex with very high poly counts making Forest Pack the perfect way to add them to your scenes. In this tutorial we look at how to prepare your assets, randomise colours and scatter vehicles to populate roads and car-parks using areas, splines and markers”.
By the end of this tutorial you will be able to:
- Randomise material colours using Forest Colour map.
- Scatter cars in areas, positioned using a custom distribution bitmap.
- Scatter cars along splines and on vertices.
- Fine-tune scatters using Tree Editor mode.
All car models shown in the sample render and provided in the tutorial are used with the kind permissions of .
Go ahead and check out the “Parking cars with Forest Pack” tutorials page now. The files that come with this series are compatible with 3DS Max 2010 – 2016, V-Ray, Mental Ray, RailClone Pro or Lite, and Forest Pack Pro or Lite.
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